Thread: F1: 2010
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      08-05-2010, 03:18 PM   #1
UltimateBMW
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F1: 2010

I just found out about this game, and I must say I'm chomping at the bit. As a precursor before GT5 comes out in November, I'd say this has the opportunity to be an awesome game. This coming from someone who hardly ever plays racing games at that. I usually much rather hop in the car and go for a drive.




Some details:

Release Date: September 21, 2010
  • Fully licensed, F1 2010 features all the drivers and teams contesting the 2010 FIA Formula One World Championship, including Formula 1 Drivers? World Champions Jenson Button, Lewis Hamilton, Fernando Alonso and Michael Schumacher.
  • Race wheel to wheel on all 19 of the 2010 tracks, each modelled with exceptional attention to detail and jaw-dropping visuals.
  • Affecting strategy, performance and delivering stunning visual effects, F1 2010 features the most advanced weather system in any racing game.
  • Whether players wish to work their way up from the bottom, switching teams as they go, or build a dynasty with their chosen team, gamers can fully realise their aspirations in F1 2010?s extensive and challenging career mode.
  • F1 2010 will include extensive online multiplayer options allowing players to take on their friends and the rest of the world in a range of race modes

F1 2010 will feature "the most complicated weather system ever seen in a racing game" which is integral to F1. When rain starts to fall, the track will gradually lose grip, with some areas losing grip faster than others. "Overhanging trees, for example, will shelter the track, while dips and indentations in the tarmac will hold more standing water and provide a greater risk."

When the rain stops, a "drying line" will start to appear which will provide more grip which will make it easier to drive. If a car strays from the dry line, the tyres will lose grip and it will be harder to drive. Evolving track will also be featured elsewhere in the game; at the start of a race weekend, the track will be "green" and therefore have less grip, but as the weekend progresses, rubber will be laid down onto the track, increasing the grip.

The game will feature a career mode consisting of either three, five or seven seasons (depending on the end user's choice). Where players can drive for any team, each having their own objectives – "For example, race for Ferrari and anything other than winning the Driver's and Constructor's Championship would be a failure, while a mere points finish when driving for Lotus would be a huge success." Media interest will also differ depending on whether the player is racing for one of the top teams, or a team at the back of the grid and will reflect the progress the player makes; more success will equal more media attention. Impromptu interviews will take place alongside the official interviews following each race. The developer diaries released by Codemasters have revealed that impromptu interviews will be more sensationalist than formal press conferences and that the player may need to be wary of what they say to the media lest they say something they shouldn't and upset their team. Players will be forced to retire after the end of the third, fifth, or seventh season.

Research will also feature in F1 2010. Consistently out-race a teammate, and the player will receive new parts, updates and upgrades as they are developed. The player's team will develop new parts and updates for their car throughout the season, evolving the car as the season progresses.

Source: http://uk.xbox360.ign.com/articles/107/1077840p1.html
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